After enjoying some Sonic 06 Multiplayer action, Pap and I take a yonder at the Arcade fighting game Sonic the Fighters. I’ll eventually play the short Arcade Mode sometime in the future in my quest to enjoy the main Sonic games.
Pap and I decide to try both the Tag and Battle Modes for the Multiplayer section of Sonic 06.
Back around E3 2006, Sega decided to share a playable Demo of Sonic 06 before the games release for the Xbox 360. Tis not much of a difference but it baffles my mind why these improvements weren’t implemented in the final release. Apparently, this version was too choppy to work with in the grand scheme of the game and there wasn’t much time to fix the bugs, so they had to be toned down. To see a more drastic comparison, take a yonder at the Tokyo Game Show 2005 Beta footage for the day/night cycle and other animations that have never been shared outside of that event. More information on the subtle changes of this Sonic 06 Xbox Live Arcade Demo can be found here: http://info.sonicretro.org/Sonic_the_Hedgehog_(2006_Xbox_Live_Demo)
Sonic 06 is beautiful and continues to surprise me with its endless glitches and speedrun stratts. In todays video, I share a funny way to break the citizens of Soleanna in making them brainwashed into mindless zombies.
HYPE!!!!! THE EXCITEMENT IS REAL ONCE AGAIN!!! After Rumors and speculation evince the N. Sane Trilogy’s announcement back in 2016, fans have asked for the marsupial to make his way multi-platform. So tis happy to say that Crash Bandicoot this awesome ReMake can now be enjoyed on PS4, PC, Switch, and XBox One. That’s Awesome